- Standalone
- ESX
- QBCORE
- QBOX
RTX Realistic Gym System
Our Realistic Gym System is the Complete Gym Experience for FiveM. Every exercise is a real minigame with its own feel, played on custom machines with custom animations. Server owners build entire gyms in-game without touching a config file, players buy them, run them and profit from them, and a full stat system, energy system and supplement store sit behind all of it. Training does not even stop at the door — running and swimming build stats out in the city, and bodyweight exercises work anywhere. Two custom gym MLOs are included.
To buy the discounted package you have to own Gym System, and you have to check out with the same Cfx.re account you bought it with — that is how Tebex knows the discount belongs to you. If it still will not let you buy it, message us on Discord and we will sort it out for you.
Standalone Resource & Compatibility
- Standalone resource – works on any FiveM server
- Compatible with ESX, QBCore, QBox, vRP, and other frameworks
- Easy installation with clear documentation (docs here)
- Works inside any gym MLO, and equipment can be placed anywhere in the world
23 Exercises & Machines
- Machines: Leg Press, Chest Press, Lat Pulldown, Cable Machine, Leg Extension, Bench Press
- Free weights: Deadlift, Dumbbells, Barbell Curl, Curls, Dumbbell Rack
- Bodyweight: Push Ups, Sit Ups, Squats, Jumping Jacks, Chin Ups, Assisted Chin Ups, Yoga
- Cardio: Treadmill, Stair Climber, Exercise Bike, Rowing Machine, Jump Rope
- Combat: Punching Bag, Body Bag
- Every exercise has its own weight or speed range, rep count, stamina cost and stat rewards
- Multiple training styles on the bags and the rope, each with its own animations
- One mat, five exercises — walk up to a mat and choose what you are doing on it
- Adding your own machine is a config block, not a code change
Custom Minigames
- Six different minigames, with six variants layered on top of them, so no two machines play the same way
- Press — a marker sweeps a bar, hit the key while it is inside the zone
- Lift — hold to pull the weight up, release it inside the band at the top
- Tempo — follow the rhythm, hit the pad that lights up at each end
- Sync — two sides close on the middle, catch each one and land both presses together
- Cardio — keep tapping to hold your pace inside the band
- Reaction — a side lights up and you have a short window to answer it
- Difficulty is not a slider somebody has to guess at — it comes from the weight the player picks himself
- Live training HUD with reps, stamina and energy, on whichever side of the screen you prefer
- Run out of stamina mid-set and you can drink your way back into it without getting off the machine
- Twelve different ways to play, so a player who has mastered the bench still has to learn the rope.
Custom Animations, Models & Cameras
- Custom animations made for this script, and custom models for every machine and weight prop
- The machines move with the player: cables, levers, pedals, plates and the rope all animate with the set
- The weight in the player's hands changes with the weight he picks — go heavier and the plates get bigger
- Barbells and dumbbells sit on their rack while nobody is using them and go back the moment the set ends
- Switchable cinematic camera angles while you train, changed with a single key
- Yoga walks through a chain of poses, one clean rep at a time
- A gym that reads as a gym from across the room.
In-Game Gym Creator
- Build and manage gyms directly in-game — no config editing required
- Place machines with a precise placement panel: coordinates, rotation, step buttons, copy and paste, snap to ground, bring to me
- Advanced gizmo mode and camera-based placement, switchable at any time
- Set the entry point, management point, store point and reception ped
- Choose the reception ped and what it does while it stands there
- Live preview — everything you place stays in the world while you build
- Walk your gym and try the machines without leaving the creator
- Edit gyms, remove ownership, teleport to any gym, delete gyms
- Custom blip colour and name per location
- Access to the creator controlled by ACE permission, job, or a list of identifiers
- Build an entire gym in minutes, anywhere on the map.
Gym Modes
- For sale — players buy the gym in-game and become the owner
- City owned — the city holds it and collects the income
- Free — open to everyone, nobody pays
- Private — locked to one or more jobs, so a police station or an EMS depot gets a gym of its own
- Job whitelist system, switchable off entirely
Ownable Gyms & Management Menu
- A player buys a gym in-game and takes over a full management menu
- Set entry prices, pass prices and pass lengths
- Open and close the doors, set opening hours
- Enable the supplement store and choose which items it sells and at what price
- Manage the gym balance, deposit and withdraw
- Sell the gym back, or transfer it directly to another player
- Turn a gym into a real business, or hand it to the player who wants to run it better.
Live Gym Statistics
- Total taken, total visits, and average spend per visit
- Income breakdown showing exactly where the money came from: entries, passes and the store
- Daily history chart over a configurable period
- Everything logged server side, per gym
- An owner can see whether his gym is actually making money, and price it accordingly.
Entry, Passes & Access
- One-time entry — pay once, train now
- Passes — access by the day, with configurable lengths and prices
- Gym pass item — a physical inventory item that grants access for its own duration
- Every gym decides for itself which of the three it uses
- One-time entries stack when topped up instead of overwriting
- Owners always have access to their own gym
Custom Stat System
- Five stats, each built by different exercises and each doing something the player can feel
- Strength — hit harder in a fist fight and climb faster
- Condition — sprint for longer before you run out of breath
- Lung Capacity — stay under water longer and swim faster
- Combat — punches and kicks do more damage
- Flexibility — get your health back quicker after a fight or a fall
- Level and xp progression with a configurable curve and cap per stat
- Full training record menu with progress bars and a total condition ring
- Adding your own stat is a config block plus one line in an open-source file
- Completely optional — switch it off and the gym fires events so your own stat system picks them up instead
- Compatible with any stat system you already run.
Stat Decay
- Stop training and your stats slowly go back down, so there is always a reason to come back
- Configurable grace period, daily loss per stat, floor level and maximum days counted
- Players are told what they lost when they log in, never silently
- Off by default
Energy System
- A persistent energy pool per player, saved in the database
- Every exercise costs energy, and a tired player gets less out of every rep
- Energy comes back over time, including while the player is offline
- Nobody spends an entire day on one bench, and nobody is locked out either.
Supplement Store
- Optional store per gym, enabled from the creator or the management menu
- Nine supplements, each with a genuinely different effect and duration
- Water, Energy Drink, Protein Shake, Protein Bar, Creatine, Pre Workout, BCAA, Vitamins and Testosterone
- Effects include stamina recovery, faster energy regeneration, stat multipliers, wider minigame windows and extra weight past the machine's normal limit
- Testosterone is the strongest in the game and comes with a real after-effect, so it cannot simply be spammed
- Every supplement explains exactly what it does before you buy it
- Supplements are ordinary inventory items, and timed effects keep running after the player walks out of the gym
- Active effects and their remaining time are visible on the training HUD and in the player's training record
- Add your own supplements — a block in the config, a picture, and the store, the management menu and the HUD pick it up on their own
- Ready-made item lists included for ESX, QBCore and ox_inventory
Train Anywhere
- Bodyweight exercises can be done anywhere in the world, no gym needed
- Pick from a grid of available exercises, or type the name
- Can be restricted to inside gyms only, or turned off entirely
The World Trains You Too
- Running builds Condition and swimming and diving build Lung Capacity
- Gains appear on screen as they are earned
- Configurable tick rate, distance, xp and hourly ceilings so nobody levels a stat swimming in circles
- Can be switched off completely
- Your players are training even when they are not thinking about it.
Home Gyms & Any Location
- Equipment can be placed anywhere in the world
- Build a gym inside an existing MLO, in an empty warehouse, or in a player's own house
- Works on objects spawned by other scripts, including housing furniture systems
- Machines already standing in an MLO are detected automatically and become usable
- Freestyle spots for the exercises that need no machine at all
Gym MLO Compatibility
- Works in any gym MLO
- Official compatibility with all Prompt gyms (Chumash, Groove, Vinewood)
- Official compatibility with DC Fitness, K4MB1 and lks_gym
- Muscle Sands, completely rebuilt and included
- Whatever gym your server already has, this works inside it.
2 Exclusive RTX Gym MLOs Included
- Vespucci Gym —
-537.0136, 30.5067, 44.5699— see the interior - Davis Ave Gym —
211.6750, -1523.7889, 29.2921— see the interior - Both are built for this script and come with it — no separate purchase, no shell packs needed
- Main floor, cardio area, boxing and MMA space, reception and locker rooms in each
- Already set up as playable gyms out of the box, and editable in the gym creator like any other.
Synchronization & Interaction Systems
- Fully synchronized between all players — animations, machine movement, carried weights and who is on which machine
- Machine state lives on the server, so everybody in the room sees the same thing
- All interactions are possible via 5 different systems:
- RTX prompt, matching the rest of the interface
- Custom interaction system
- 3D text interactions
- GTA Online style prompts
- Floating help notifications
- Target support: qtarget, qb-target, ox_target
- Or plug in your own — the interaction layer is open-source, so your existing system drops straight in
Developer Friendly
- Full set of client and server exports for reading and changing stats, energy, passes and gym ownership
- Events fired for everything a player does, so any external system can follow along
- Every command and every event can be renamed or switched off
- All of it documented (docs here)
Everything Included
- Complete gym system delivered as a single, standalone resource
- Everything you need is included in one package — ready to use immediately after installation
- Built-in notification system
- Built-in help notification system
- Built-in progress bar system
- All custom models, animations and interface assets included
- Optional support for your own notification or progress bar systems
Performance & Optimization
- Highly optimized and performance-focused architecture
- 0.00 ms idle usage
- Machine state is replicated through state bags rather than events, so nothing is broadcast that does not need to be
- Props and peds are local per client and never networked, so nothing accumulates on the map
- Server-side anti-cheat on rep rate and session length, so nothing can be farmed from the client
- Every reward is calculated on the server — the client is never trusted with a stat
- Designed to scale reliably on both small and large FiveM servers
Escrow & Configuration
- Protected via FiveM Escrow System
- Large part of the codebase is open-source, allowing developers to adapt the system to their own framework or server logic
- Separate documented config files for gyms, machines, exercises, stats, supplements and cameras
- UI style is fully customizable and the HTML files are open-source
- Interface accent colour changed in one line
- All texts are configurable and can be translated into your own language
- Inventory support: ox_inventory, qb-core inventory and others, easily extendable
RTX Realistic Gym System includes everything needed for a modern gym experience and sets a new standard for FiveM gym scripts. By combining real gameplay, custom animations, full in-game creation tools and a complete ownership economy, it turns the gym from a corner of the map into a system players come back to.
Built for servers that want more than an animation — a complete gameplay system.











































- Standalone
- ESX
- QBCORE
- QBOX
